The Experience Machine

Gloria Sutton
9780262028493

Order 25 copies of The Experience Machine in bulk to get wholesale pricing up to % off and free shipping!
$19.25
Retail Price / Unit
$28.00
Our Price / Unit
30%
Our Discount
$19.25
Retail Price / Unit
$28.00
Our Price / Unit
30%
Our Discount
$700.00
Up to
38 % off
YOU SAVE:
Buy More. Save More!
Quantity
Price
Discount
25-49
$28.00
30%
50-149
$27.60
31%
150-249
$27.20
32%
250-499
$26.40
34%
500-999
$25.60
36%
1000+
$24.80
38%
Wholesale Pricing

Wholesale Pricing with Price Match Guarantee!

Save up to 60% off orders of 25+ copies or more!

Free Shipping

Free Shipping!

On all domestic orders within the USA.

Premium Customer Care

Purchase Order Processing!

We can process POs & rush orders!

In 1965, the experimental filmmaker Stan VanDerBeek (1927--1984) unveiled his Movie-Drome, made from the repurposed top of a grain silo. VanDerBeek envisioned Movie-Drome as the prototype for a communications system -- a global network of Movie-Dromes linked to orbiting satellites that would store and transmit images. With networked two-way communication, Movie-Dromes were meant to ameliorate technology's alienating impulse. In The Experience Machine, Gloria Sutton views VanDerBeek -- known mostly for his experimental animated films -- as a visual artist committed to the radical aesthetic sensibilities he developed during his studies at Black Mountain College. She argues that VanDerBeek's collaborative multimedia projects of the 1960s and 1970s (sometimes characterized as "Expanded Cinema"), with their emphases on transparency of process and audience engagement, anticipate contemporary art's new media, installation, and participatory practices.

VanDerBeek saw Movie-Drome not as pure cinema but as a communication tool, an "experience machine." In her close reading of the work, Sutton argues that Movie-Drome can be understood as a programmable interface. She describes the immersive experience of Movie-Drome, which emphasized multi-sensory experience over the visual; display strategies deployed in the work; the Poemfield computer-generated short films; and VanDerBeek's interest, unique for the time, in telecommunications and computer processing as a future model for art production. Sutton argues that visual art as a direct form of communication is a feedback mechanism, which turns on a set of relations, not a technology.

In contrast to Amazon and other book retailers, who might also feature The Experience Machine within their extensive online inventories, our focus at BulkBooks.com is on dealing with bulk orders while providing personalized service. With our amazing team of friendly professionals, Price Matching, and our user-friendly Quote form, we aim to simplify and expedite your bulk book purchasing process.
Should you wish to interact with a person while placing your bulk order for The Experience Machine? We have a Bulk Book Specialist available to help, poised and prepared to assist you. Chat us or Contact us now!
ISBN:
9780262028493
Dimensions (WxH):
7.25 in x 9.31 in
Publisher:
Mit Press
Publication Date:
February 13, 2015
Art

Buy Books in Bulk
Up to 60% Off

Wholesale Pricing

Wholesale Pricing with Price Match Guarantee!

Save up to 60% off orders of 25+ copies or more!

Free Shipping

Free Shipping!

On all domestic orders within the USA.

Premium Customer Care

Purchase Order Processing!

We can process POs & rush orders!